Palmcricket Manual

  Recording Dismissals  


Wickets are recorded by tapping the Out button, then a scoring button (dot, 1-6 or >6). Mostly, the dot button will be used to trigger a dismissal where no runs were scored off the dismissal ball. In other cases, simultaneous events can be recorded, eg, stumping off a wide ball: tap Out, then w, then 1.

Normal dismissal without runs In this example, first tap the Out button, then the dot button, to record a straight-forward dismissal without any runs.
Dismissal with leg byes This example illustrates a typical case of two leg-byes being scored, with a run-out occurring on the third run. Here, the tap sequence is Out, L, 2. The event that triggers the dismissal is always one of the run buttons, tapped last in the sequence.

After triggering the dismissal with a run button, the Out window will be displayed, as shown below. First tap on any of the allowed methods of dismissal. Secondly, for score-sheet print-outs, it is important to record the correct fielder. This is done by tapping on the down arrow button to the left of the word Unknown (shown in red), which will "pop" up a list of fielders from which to select the correct player. If uncertain about the identity of the fielder, leave the fielder as "Unknown", since the correct player can be selected at any later stage by using the ball-by-ball edit facility. In cases where either batter can be given out, just tap on the correct player under the Who was out section. Once all the dismissal details are correct, tap the Done button.

The Out Window The Out Window, where the method of dismissal, fielder involved (if any) and the batter dismissed can be selected. For most types of dismissals, the batter dismissed will be the striker, and the program will not allow a change.

After each dismissal, one has the option of selecting the next batter, or recording a break in play. Select the batter from the list by tapping on the player name followed by Done. If the dismissal was followed by a break in play, tap Break, to bring up the Break Window, as shown..

Selecting the next batter Break Window

Batters who are dismissed as "retired" or "retired injured" receive special consideration in that such dismissals are not treated as real wickets, but pseudo wickets. Such batters can bat again, with balls faced and runs carried over from the previous position. Batting summaries, fall of wickets and partnership displays cater for the difference between pseudo and real wickets, since the returning batter will establish new partnerships with other batting partners (or even with the original batting partner).

Palmcricket also places no restriction on players batting again in the same innings after being dismissed normally, since such events occur often in junior cricket teams comprising younger players. The batter is treated as a new player, in such cases. The only restriction is the limit of 15 batting positions.

In terms of Law 9 (b), a retirement without injury constitutes a real dismissal, and such a batter cannot return to resume batting without the consent of the opposing captain. Palmcricket treats this ambiguity automatically by assuming that a batter retiring (without injuty) is treated as "retired out", unless the batter bats again later in the same innings. On the resumption of a retired batter's innings, the batter's first session is then treated as "retired not out", and the previous runs are added to the batter's current batting session. Palmcricket is thus quite lenient in allowing any batter to bat more than once in the same innings, regardless of the manner of dismissal. Rigid enforcement of such rules can be applied easily by the umpires, it falls outside the control of the scorer.

Dismissal errors can be reversed immediately by using the back-space button. Errors made during the recording of the dismissal (but only discovered later) can also be corrected via the ball-by-ball edit at any later stage during or after the match. Corrections to the method of dismissal, the batter dismissed or the fielder are possible. Extra care is still necessary when recording a dismissal, since the ball-by-ball edit cannot remove a dismissal, once recorded. Only the back-space button can reverse a dismissal completely.

Crico Remember: The "Out" button operates as a shift key: on its own it does nothing, except to supply a different context to the scoring buttons. One of the run buttons must be tapped last in the sequence to trigger the dismissal. If the "Out" was tapped by mistake, simply tap it again to remove the shift effect.


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This page was last updated on 10 October 2004 at 15:55 South African Time (GMT + 2:00)